Shoko KIMURA

Shoko was born in Aomori Japan in 1985. Nowadays, she joins four parts. One is JAIST Master Course Student, Tokyo Institute of Technology Non-degree student, Nagoya Institute of Technology Research Student, and others are Robotics Creator and AR/VR developer in Japan, based in Tokyo. My strong points are Medical Engineering, Sense of Touch and Media and Life art such as LED lighting.

She was influenced by the shining warrior doll of the Aomori Nebuta Festival since she was young, and she studied the modeling and LED for herself. She made some art contents at SXSW2015 and Burning Man2016. She became the top of Halloween costume contest fourth times in Japan.

She presented artworks which have topicality with our team at the exhibition at the University of Tokyo, Japan. She lives in art and technology.

Activities

2020

  • [Exhibition] Unity workshop at Hakodate Future Museum, “Fetal experience VR” (February 8th, 2020)
  • Shoko Kimura, Ayaka Fujii, et al, Into the Womb –Born Again : A VR experience of being warmly swaddled using “Otonamaki” from Japanese method : Laval Virtual 2020 #ReVolusion Research & VRIC ConVRgence 2020 pp169-171,(Laval, FRANCE, Apr, 2020)

2019

  • [Journal] Ayaka Fujii, Shoko Kimura: Contents of Media Art Using Life-sized Humanoid Robot Towards the Future in which Human Live Together with Robots, IPSJ Journal, Vol.60, No.11, pp.2019-2029 (November 2019)
  • [Internaltional Conference] IEEE World Haptics Conference 2019, Hands-on Demo, Accepted, Into the Womb – The Japanese method called “Otona-Maki” VR experience warmly wrapped in cloth
  • [Domestic Conference] Shoko Kimura, Ayaka Fujii, Hiroyuki Hoshi, Rei Tamaru, Ryoma Miyauchi, Kazuki Asakura, Akihiro Suzuki, Rihito Tsuboi: Re:born -You will be Back to the Fetus, Go through the Birth Canal and Reborn-, in 24th Annual Conference of the Virtual Reality Society of Japan, 2B-04 (September 2019)
  • [Domestic Conference]Shoko Kimura, Dan Iwasaki, Kazunori Miyata: Development of Biological Interaction connecting Blood Flow Sensor and LED Light Using M5Stack, ITE technical report, Vol.43, No.13, pp.61-66 (June 2019)
  • [Exhibition] NT Kanazawa 2019, “Fetal experience VR”
  • [Exhibition] iiiExhibition Extra 2019 The University of Tokyo, “Shinning Baby -little-“
  • [Exhbition] 27th International collegiate Virtual Reality Contest (IVRC 2019) Semifinals,  “Re: born”
  • [Exhibition] NT Sapporo 2019, “Fetal experience VR”
  • [Award] 24th Campus Genius Contest Art Division, Nominated, “Robot Love”
  • [Award] The INNO-vation Program 2019 Generation Award (hosted by Ministry of Internal Affairs and Communications in Japan), Nominated, “Into the Womb –Fetal experiment VR using Otona-maki method”

2018

  • iiiExhibition Extra 2018, The University of Tokyo, “Robot Love”
  • Maker Faire Moscow 2018 “Robot Love”
  • Presentation “MAKE” in NUTS MISiS in Moscow, Russia
  • 20th iiiExhibition, The University of Tokyo, “Electric World” Installation art of a humanoid in a big birdcage 2019

2017

  • Kawasaki Halloween contest “Laundry Monster” Grand Prix
  • ageHa Halloween Contest “Laundry Monster” Winner
  • 19th iiiExhibition, The university of Tokyo “Into the Womb” prenatal VR content

2016

  • Burning Man 2016(BRC,NV,USA) Nominated, Japan team Art monument “ Mind Loop” with “ Da vinci Apple”
  • ageHa Halloween Contest “”Scary dentist”” Winner.

2015

  • SXSW(Austin,TX,USA) LED Light Art “”Happy Hat”” Sold
  • Smart Illumination Award 2015 LED Light Art competition(Yokohama,Japan) “”Happy for all people”” Nominated 2016
  • Arduino LED電子基板を基に製作したライトアートノミネート展示発表

2014

  • Kawasaki Halloween contest “”Evolution Brain of Science”” Grand Prix

2013

  • 1st Satellite Art competition The University of Tsukuba, Web graphic idea contest, Nominated

2012

  • Kawasaki Halloween contest 2012 “”Human Body”” The 2nd Runner up

Ayaka FUJII

She was born in Nagano, Japan in 1990. She is a Ph.D. student of the Department of Mechano-Informatics at the University of Tokyo. She engages in research on human-robot interaction and soft robotics. She wants to live with Doraemon.

Activities

2020

  • (International conference (Oral presentation))
    • Ayaka Fujii et al.: Development and Evaluation of Mixed Reality Co-eating System: Sharing Behavior of Eating Food with a Robot Could Improve Our Dining Experience, in Proceedings of the 29th IEEE International Conference on Robot & Human Interactive Communication, TuT31-04 (Aug. 2020)
  • (International conference (Poster presentation))
    • Shoko Kimura,Ayaka Fujii,Kenichi Ito,Rihito Tsuboi,Kazuki Asakura,Kazunori Miyata: Into the Womb –Born Again: A VR experience of being warmly swaddled using “Otonamaki” from Japanese method, in Proceedings of Virtual Reality International Conference 2020, pp169-171 (Apr. 2020)
  • (Domestic conference)
    • Ayaka Fujii et al.: Development and Evaluation of Mixed Reality System for Improving Eating Experience by Co-eating with a Robot, in 2020 JSME Conference on Robotics and Mechatronics, 1P2-E08 (May 2020)
    • Shoko Kimura, Ayaka Fujii, Kenichi Ito, Yoshihiro Tanaka: Development of Haptics Mutual Communication System Connecting Pregnancy Experience and Fetal Experience: Touch Love, in 25th Annual Conference of the Virtual Reality Society of Japan, 1D2-1 (Sep. 2020)
  • Open Virtual Exhibition, B01-(1) “Development of Haptics Mutual Communication System Connecting Pregnancy Experience and Fetal Experience: Touch Love”

2019

  • (Journal)
  • (International conference (Demo presentation))
    • Shoko Kimura, Ayaka Fujii, Shoichi Hasegawa, Kazunori Miyata: Into the Womb – The Japanese method called “Otona-Maki” VR experience warmly wrapped in cloth, in IEEE World Haptics Conference 2019, Hands-on Demo, DM2.05 (Jul. 2019)
  • (Domestic conference)
    • Ayaka Fujii et al.: 衣服型柔軟外装を備えた等身大ヒューマノイドによる人との全身接触動作実現(Whole body contact movement of Life-Sized Humanoid Robot which wears a Garment-type Soft Exterior toward Safe Physical Human Robot Interaction), in The 37th Annual Conference on Robotics Society of Japan 3L3-08 (Sep. 2019)
    • Shoko Kimura, Ayaka Fujii, Hiroyuki Hoshi, Rei Tamaru, Ryoma Miyauchi, Kazuki Asakura, Akihiro Suzuki, Rihito Tsuboi: Re:born -You will be Back to the Fetus, Go through the Birth Canal and Reborn-, in 24th Annual Conference of the Virtual Reality Society of Japan, 2B-04 (Sep. 2019)
  • 21st iiiExhibition, The University of Tokyo “Shinning Baby -little-” Light interaction, 3D print baby modeling
  • 27th International collegiate Virtual Reality Contest (IVRC 2019) Semifinals,  “Re:born”
  • The INNO-vation Program 2019 Generation Award (hosted by Ministry of Internal Affairs and Communications in Japan), Nominated
    • “Into the Womb –Fetal experiment VR using Otona-maki method”
    • Wadoll: Exoskeleton for stuffed animals walking with a waddle

2018

  • (International Conference (Oral presentation))
    • Ayaka Fujii et al.: Development and Functional Evaluation of a Deformable Membrane Capsule for an Open Ball Glenohumeral Joint, in Proceedings of the 2018 IEEE RAS/EMBS International Conference on Biomedical Robotics and Biomechatronics, pp.853-858 (Aug. 2018)
  • iiiExhibition Extra 2018 The University of Tokyo, “Robot Love”, VR content of fertilizing and communicating with a robot
  • 20th iiiExhibition The University of Tokyo, “Electric World”, Experience of physical communication with a robot
  • 24th Campus Genius Contest Art Division, “Robot Love”, Nominated

2017

  • (Domestic conference)
    • Ayaka Fujii et al.: Development of Open Ball Joint with Soft, Stretchable and Deformable Membrane Structure Imitating the Joint Capsule, in Proceedings of the 18th SICE System Integration Division Annual Conference, pp.2442-2445 (Dec. 2017)
  • 19th iiiExhibition The University of Tokyo, “Into the Womb”, VR content of returning to the fetus.

Kazuki ASAKURA

Born in 1996 in Shizuoka, Kazuki Asakura is a Tokyo Tech undergrad student majoring in Computer Science. Back in high school, he launched a magazine to revitalize his hometown by students, with a cooperation of the city government. He studies web technology and team-based software development.

Activities

2020

2019

  • Shoko Kimura, Ayaka Fujii, Hiroyuki Hoshi, Rei Tamaru, Ryoma Miyauchi, Kazuki Asakura, Akihiro Suzuki, Rihito Tsuboi: Re:born -You will be Back to the Fetus, Go through the Birth Canal and Reborn-, in 24th Annual Conference of the Virtual Reality Society of Japan, 2B-04 (Sep. 2019)
  • 27th International collegiate Virtual Reality Contest (IVRC 2019) Semifinals,  “Re:born”
  • Grand Prix and Special Prizes, Summer Camp on Team-based Software Development, enPiT AiBiC (AI and big data)

Kenichi ITO

Born in 1997 in Fukuoka, Kenichi Ito is a graduate student of Graduate School of Frontier Sciences, The University of Tokyo. His research interest is improving presence and immersion of virtual reality by presenting the feelings of wind.

k-ito.dev

Activities

2020

  • Kenichi Ito, Yuki Ban, Shin’ichi Warisawa. (2020) Manipulating the Perceived Directions of Wind by Visuo-Audio-Haptic Cross-Modal Effects. Haptics: Science, Technology, Applications. EuroHaptics 2020. Lecture Notes in Computer Science, vol 12272. Springer, Cham.

2019

  • Kenichi Ito, Yuki Ban, Shin’ichi Warisawa.: Manipulation of the perceived direction of wind by cross-modal eects of wind and three-dimensional sound. 2019 IEEE World Haptics Conference (WHC). pp. 622–627 (July 2019).
  • Kenichi Ito, Yuki Ban, Shin’ichi Warisawa.: Alteredwind: Manipulating perceived direction of the wind by cross-modal presentation of visual, audio and wind stimuli. SIGGRAPH Asia 2019 Emerging Technologies. pp. 3–4. SA ’19, ACM, New York, NY, USA (2019).